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UNIX Concepts and Applications
UNIX: Concepts and Applications Book Description This book is both an exhaustive reference and an outstanding guide for the beginner. Real-world examples make new concepts easy to grasp while the practice exercises take comprehension to a new level by forcing the user to think. An unparalleled reference apparatus, this is a book that users will reach for now and for years to come. Features New chapter on program Development Tools to facilitate program maintenance. Special "How It Works" and "How To" sections that make understanding easier. Essential Linux features highlighted throughout. Command reference for vi editor available as an appendix and at the end of the book. Introduces encryption and the Secure Shell (SSH). Table of Contents PART I Chapter 1 Getting Started Chapter 2 The Unix Architecture and Command Usage Chapter 3 General Purpose utilities Chapter 4 The File System Chapter 5 Handling Ordinary Files Chapter 6 Basic File Attributes Chapter 7 The vi Editor Chapter 8 The Shell Chapter 9 The Process Chapter 10 Customizing The Environment Chapter 11 More File Attributes Chapter 12 Simple Filters Chapter 13 Filter Using Regular Expressions-grep And sed Chapter 14 Essential Shell Programming Chapter 15 Essential System Administration PART II Chapter 16 The X Window System Chapter 17 Networking Tools Chapter 18 Awk-An Advanced Filter Chapter 19 Per1-The Master Manipulator Chapter 20 Advanced vi Chapter 21 Advanced Shell Programming Chapter 22 Program Development Tools Chapter 23 Systems Programming I- Files Chapter 24 Systems Programming II-Process Control Chapter 25 Advanced System Administration Appendixes Index
Java by Anita Seth
Advanced Java Programming is a textbook specially designed for undergraduate and postgraduate students of Computer Science, Information Technology, and Computer Applications (BE/BTech/BCA/ME/M.Tech/MCA). Divided into three parts, the book provides an exhaustive coverage of topics taught in advanced Java and other related subjects.
Database System Concepts
This acclaimed revision of a classic database systems text offers a complete background in the basics of database design, languages, and system implementation. It provides the latest information combined with real-world examples to help readers master concepts. All concepts are presented in a technically complete yet easy-to-understand style with notations kept to a minimum. A running example of a bank enterprise illustrates concepts at work. To further optimize comprehension, figures and examples, rather than proofs, portray concepts and anticipate results.
Fundamentals of Data Structures in C
The classic data structure textbook provides a comprehensive and technically rigorous introduction to data structures such as arrays, stacks, queues, linked lists, trees and graphs, and techniques such as sorting hashing that form the basis of all software. In addition, it presents advanced of specialized data structures such as priority queues, efficient binary search trees, multiway search trees and digital search structures. The book now discusses topics such as weight biased leftist trees, pairing heaps, symmetric min-max heaps, interval heaps, top-down splay trees, B+ trees and suffix trees. Red-black trees have been made more accessible. The section on multiway tries has been significantly expanded and several trie variations and their application to Interner packet forwarding have been disused.
Discrete Mathematics and its Applications
Designed to meet the requirements of UG students, the book deals with the theoretical as well as the practical aspects of the subject. Equal emphasis has been given to both 2D as well as 3D geometry. The book follows a systematic approach with adequate examples for better understanding of the concepts.
Object oriented Programming with C++ by Reema Thareja
Python Programming is designed as a textbook to fulfil the requirements of the first-level course in Python programming. It is suited for undergraduate degree students of computer science engineering, IT as well as computer applications. This book will enable students to apply the Python programming concepts in solving real-world problems. The book begins with an introduction to computers, problem solving approaches, programming languages, object oriented programming, and Python programming. Separate chapters dealing with the important constructs of Python language such as control statements, functions, strings, files, data structures, classes and objects, inheritance, operator overloading, and exceptions are provided in the book.
Let us C by Yashwant Kanetkar
Know every nook and cranny of CKey Features● A detailed explanation of programming language concepts● Lucid explanation of the concept● Well-thought-out, fully working programming examples● End-of-chapter exercises● Hand-crafted “KanNotes” to revise the concepts covered in the chapterDescriptionThe new edition of this classic book has been thoroughly revamped but remains faithful to the principles that have established it as a favourite amongst students, teachers and software professionals round the world. “Simplicity”- that has been the hallmark of this book in not only its previous seventeen English editions, but also in the Hindi, Gujrati, Japanese, Korean, Chinese and US editions. This book doesn’t assume any programming background. It begins with the basics and steadily builds the pace so that the reader finds it easy to handle advanced topics towards the end of the book.What you will learn● C Instructions● Decision Control / Loop Control / Case-Control / Repetitions Instruction● Functions, Pointers, Recursion, Translation unit, Scope, Linkage● Data Types, C Preprocessor● Arrays, Strings, Operations on Bits, Wide Character, Storage classes● Structures, Console & File Input/Output, Coding styleWho this book is forStudents, Programmers, researchers, and software developers who wish to learn the basics of the C programming language.Table of Contents1. Getting Started2. C Instructions3. Decision Control Instructions4. More Complex Decision Making5. Loop Control Instruction6. More Complex Repetitions7. Case Control Instruction8. Functions9. Pointers10. Recursion11. Data Types Revisited12. The C Preprocessor13. Arrays14. Multidimensional Arrays15. Strings16. Handling Multiple Strings17. Structures18. Console Input/Output19. File Input/Output20. More Issues In Input/Output21. Operations on Bits22. Miscellaneous Features23. Interview FAQs24. The Next LevelAppendix A- Compilation and ExecutionAppendix B- Precedence TableAppendix C- Chasing the BugsAppendix D- ASCII ChartPeriodic Tests I to IV, Course Tests I, III
Java the complete reference eight edition
About the Book: Java the Complete Reference In Java: The Complete Reference, Eighth Edition, bestselling programming author Herb Schildt shows you everything you need to develop, compile, debug, and run Java programs. Updated for Java Platform, Standard Edition 7 (Java SE 7), this comprehensive volume covers the entire Java language, including its syntax, keywords, and fundamental programming principles. You'll also find information on key elements of the Java API library. JavaBeans, servlets, applets, and Swing are examined and real-world examples demonstrate Java in action. In addition, new Java SE 7 features such as try-with-resources, strings in switch, type inference with the diamond operator, NIO.2, and the Fork/Join Framework are discussed in detail. Coverage includes: Data types and operators Control statements Classes and objects Constructors and methods Method overloading and overriding Interfaces and packages Inheritance Exception handling Generics Much, much more Contents: Part I The Java Language 1 The History and Evolution of Java 2 An Overview of Java 3 Data Types, Variables, and Arrays 4 Operators 5 Control Statements 6 Introducing Classes 7 A Closer Look at Methods and Classes 8 Inheritance 9 Packages and Interfaces 10 Exception Handling 11 Multithreaded Programming 12 Enumerations, Autoboxing, and Annotations (Metadata) 13 I/O, Applets, and Other Topics 14 Generics Part II The Java Library 15 String Handling 16 Exploring java.lang 17 java.util Part 1: The Collections Framework 18 java.util Part 2: More Utility Classes 19 Input/Output: Exploring java.io 20 Exploring NIO 21 Networking 22 The Applet Class 23 Event Handling 24 Introducing the AWT: Working with Windows, Graphics, and Text 25 Using AWT Controls, Layout Managers, and Menus 26 Images 27 The Concurrency Utilities 28 Regular Expressions and Other Packages Part III Software Development Using Java 29 Java Beans 30 Introducing Swing 31 Exploring
