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Strength of Materials SS Rattan
Strength of Materials: Mechanics of Solids in SI Units is an all-inclusive text for students as it takes a detailed look at all concepts of the subject. Distributed evenly in 35 chapters, important focusses are laid on stresses, strains, inertia, force, beams, joints and shells amongst others. Each chapter contains numerous solved examples supported by exercises and chapter-end questions which aid to the understanding of the concepts explained. A book which has seen, foreseen and incorporated changes in the subject for close to 50 years, it continues to be one of the most sought after texts by the students for all aspects of the subject.
Active Server Pages 3
The second edition has been expanded to include commercial buildings. This now covers, in a single textbook, all the basic forms of construction studied on professional courses. The book takes as its theme the process of choice: what the expert has to know and how he/she might think through the decisions to be made about the design, production, maintenance and disposal of buildings. It is written with the conviction that by focusing on the process of choice, the range of theory and knowledge that is useful to practice becomes explicit, making the link between knowledge and practice, and between understanding and experience. Students will find here explanations of how environments, structural behaviour, production know-how, cost and social concerns such as sustainability can be taken into account in the choice of construction.
UNIX Shell Programming
Unix. Possibly, The Longest Living Entity In The Computer Land Where Nothing Survives More Than A Couple Of Years, A Decade At The Most. It Has Been Around For More Than Two Decades, Owing Its Longevity To The Ruggedness Built Into It And Its Commands.This Book Comes In Two Parts. The First Part Is A Journey Into The Vast Expanse That Is Unix. The Intent Is To Make You Aware Of The Underlying Philosophy Used In Development Of Myriads Of Unix Commands Rather Than Telling You All The Variations Available With Them.
Object Oriented Modeling and design
The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Computer System Architecture
Focused primarily on hardware design and organization and the impact of software on the architecture this volume first covers the basic organization, design, and programming of a simple digital computer, then explores the separate functional units in detail.Key FeaturesDevelops an elementary computer to demonstrate by example the organization and design of digital computers.Uses a simple register transfer language to specify various computer operations.Table of ContentsDigital Logic Circuits.Digital Components.Data Representation.Register Transfer and Microoperations.Basic Computer Organization and Design.Programming the Basic Computer.Microprogrammed Control.Central Progressing Unit (CPU).Pipeline and Vector Processing.Computer Arithmetic.Input-Output Organization.Memory Organization.Multiprocessors.Index.
Java Sevent Edition
The Definitive Guide for Java Programmers In this comprehensive resource, top-selling programming author Herbert Schildt shows you everything you need to develop, compile, debug, and run Java programs. This expert guide has been updated for Java Platform Standard Edition 6 (Java SE 6) and offers complete coverage of the Java language, its syntax, keywords, and fundamental programming principles. You'll also find information on Java's key API libraries, learn to create applets and servlets, and use JavaBeans. Herb has even included expanded coverage of Swing--the toolkit that defines the look and feel of the modern Java GUI. Essential for every Java programmer, this lasting resource features the clear, crisp, uncompromising style that has made Herb the choice of millions of programmers worldwide. Coverage includes: Data types and operators Control statements Classes and objects Constructors and methods Interfaces and packages Method overloading and overriding Inheritance Exception handling Generics Autoboxing Enumerations Annotations The enhanced for loop Varargs (variable-length arguments) Multithreading The I/O classes Networking The Collections Framework Applets and servlets AWT and layout managers JavaBeans Swing The Concurrent API Much, much more About The Author Herbert Schildt is a leading authority on Java, C, C++, and C#. His programming books have sold more than 3.5 million copies worl
Object oriented Programming with C++
Table Of Contents Preface Principles Of Object-Oriented Programming Beginning with C++ Tokens, Expressions and Control Structures Functions in C++ Classes and Objects Constructors and Destructors Operator Overloading and Type Conversions Inheritance: Extending Classes Pointers, Virtual Functions and Polymorphism Managing Console I/O Operations Working with Files Templates Exception Handling Introduction to the Standard Template Library Manipulating Strings New Features of ANSI C++ Standard Object-Oriented Systems Development Appendix A: Projects Appendix B: Answers to Debugging Exercises Appendix C: Executing Turbo C++ Appendix D: Executing C++ Under Windows Appendix E: Glossary of ANSI C++ Keywords Appendix F: C++ Operator Precedence Appendix G: Points to Remember Appendix H: Glossary of Important C++ and OOP Terms Appendix I: C++ Proficiency Test with Answers Bibliography Index