Buy used Engineering Books online in India
Buy Second Hand Books, Used Books Online In India
Core Python Programming
The book is written in such a way that learners without any background in programming are able to follow and understand it entirely. It discusses the concepts of Java in a simple and straightforward language with a clear cut explanation, without beating around the bush.On reading the book, readers are able to write simple programs on their own, as this is the first requirement to become a Java Programmer. The book provides ample solved programs which could be used by the students not only in their examinations but also to remove the fear of programming from their minds.After reading the book, the students gain the confidence to apply for a software development company, face the interview board and come out successful. The book covers sample interview questions which were asked in various interviews. It helps students to prepare for their future careers.
Engineering book math
The book is a textbook for students of engineering, physics, mathematics, and computer science. The material is arranged in seven independent parts: ordinarydifferential equations, linear algebra, vector calculus, Fourier analysis, partial differential equations, complex analysis, numerical methods, optimization, graphs, probability, and statistics.
Learning with python
"How to Think Like a Computer Scientist: Learning with Python" is an introduction to computer science using the Python programming language. It covers the basics of computer programming, including variables and values, functions, conditionals and control flow, program development and debugging. Later chapters cover basic algorithms and data structures. *** Published under the terms of the GNU Free Documentation License. Money raised from the sale of this book supports the development of free software and documentation.
Hadoop Operations
Learn advanced state-of-the-art deep learning techniques and their applications using popular Python libraries Key Features Build a strong foundation in neural networks and deep learning with Python libraries Explore advanced deep learning techniques and their applications across computer vision and NLP Learn how a computer can navigate in complex environments with reinforcement learning Book DescriptionWith the surge in artificial intelligence in applications catering to both business and consumer needs, deep learning is more important than ever for meeting current and future market demands. With this book, you’ll explore deep learning, and learn how to put machine learning to use in your projects. This second edition of Python Deep Learning will get you up to speed with deep learning, deep neural networks, and how to train them with high-performance algorithms and popular Python frameworks. You’ll uncover different neural network architectures, such as convolutional networks, recurrent neural networks, long short-term memory (LSTM) networks, and capsule networks. You’ll also learn how to solve problems in the fields of computer vision, natural language processing (NLP), and speech recognition. You'll study generative model approaches such as variational autoencoders and Generative Adversarial Networks (GANs) to generate images. As you delve into newly evolved areas of reinforcement learning, you’ll gain an understanding of state-of-the-art algorithms that are the main components behind popular games Go, Atari, and Dota. By the end of the book, you will be well-versed with the theory of deep learning along with its real-world applications.What you will learn Grasp the mathematical theory behind neural networks and deep learning processes Investigate and resolve computer vision challenges using convolutional networks and capsule networks Solve generative tasks using variational autoencoders and Generative Adversarial Networks Implement complex NLP tasks using recurrent networks (LSTM and GRU) and attention models
Cloud computing
The book is written in such a way that learners without any background in programming are able to follow and understand it entirely. It discusses the concepts of Java in a simple and straightforward language with a clear cut explanation, without beating around the bush.On reading the book, readers are able to write simple programs on their own, as this is the first requirement to become a Java Programmer. The book provides ample solved programs which could be used by the students not only in their examinations but also to remove the fear of programming from their minds.After reading the book, the students gain the confidence to apply for a software development company, face the interview board and come out successful. The book covers sample interview questions which were asked in various interviews. It helps students to prepare for their future careers.
Interactive Computer Graphics by Edward Angel
Computer animation and graphics-once rare, complicated, and comparatively expensive-are now prevalent in everyday life from the computer screen to the movie screen. "Interactive Computer Graphics "is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics. This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines
Mobile and Wireless Design Essentials by Martyn MAllick
A developers appraoch to developing innovative mobile and wireless solutions. THis book tells about SML, MMS, WAP, and some markup languages like HDMS, WML, cHTML, XHTML and Voice XML. This book that provides a detailed analysis of mobile and wireless network technologies form a software developers perspective..
The complete reference: HTML and CSS
This Complete Reference is a comprehensive resource on client side Web page building and provides full coverage of XHTML 1.0, 1.1 and the emerging 2.0 standard, along with full CSS 2 coverage. At almost 1,000 pages, the updated Fifth Edition examples address improvements in the newest browsers including Firefox 2 and Internet Explorer 7 (and upcoming v. 8), and has robust details on standards-based web design and includes hundreds of examples of correct markup and style. CSS & XHTML: The Complete Reference, Fifth Edition covers the newest browser versions including Firefox 3, Internet Explorer 8, and Safari; the latest development trends; and current W3C standards. Hundreds of examples of correct markup and style are included.
OCA/OCP Oracle Database 11g All-in-One Exam Guide with CD-ROM
William James claimed that his Pragmatism: A New Name for Some Old Ways of Thinking would prove triumphant and epoch-making. Today, after more than 100 years, how is pragmatism to be understood? What has been its cultural and philosophical impact? Is it a crucial resource for current problems and for life and thought in the future? John J. Stuhr and the distinguished contributors to this multidisciplinary volume address these questions, situating them in personal, philosophical, political, American, and global contexts. Engaging James in original ways, these 11 essays probe and extend the significance of pragmatism as they focus on four major, overlapping themes: pragmatism and American culture; pragmatism as a method of thinking and settling disagreements; pragmatism as theory of truth; and pragmatism as a mood, attitude, or temperament.
Theory of computer science by K. L. P. Mishra
This Third Edition, in response to the enthusiastic reception given by academia and students to the previous edition, offers a cohesive presentation of all aspects of theoretical computer science, namely automata, formal languages, computability, and complexity. Besides, it includes coverage of mathematical preliminaries. NEW TO THIS EDITION • Expanded sections on pigeonhole principle and the principle of induction (both in Chapter 2) • A rigorous proof of Kleene’s theorem (Chapter 5) • Major changes in the chapter on Turing machines (TMs) – A new section on high-level description of TMs – Techniques for the construction of TMs – Multitape TM and nondeterministic TM • A new chapter (Chapter 10) on decidability and recursively enumerable languages • A new chapter (Chapter 12) on complexity theory and NP-complete problems • A section on quantum computation in Chapter 12. • KEY FEATURES • Objective-type questions in each chapter—with answers provided at the end of the book. • Eighty-three additional solved examples—added as Supplementary Examples in each chapter. • Detailed solutions at the end of the book to chapter-end exercises. The book is designed to meet the needs of the undergraduate and postgraduate students of computer science and engineering as well as those of the students offering courses in computer applications.
Theory of computation by Vivek Kulkarni
Theory of Computation is designed to serve as a textbook for undergraduate students of Computer Science & Engineering, Computer Applications, and Information Technology. It seeks to provide a comprehensive coverage of all the essential concepts of the subject. _ _
Principles of Electrical Engineering and Electronics
The General Response to the first edition of the book was very encouraging.The authors feel that their work has been amply rewarded and wish to express their deep sense of gratitude,in common to the large number of readers who have usedit,and in particular to those them who have sent helpful suggestions from time to time for the improvement of the book.To Ehance the utility of the book,it has been decided to bring out the multicolor edition of book.There are three salient features multicolor edition.